A Madman’s Guide To Happiness.

Trying to keep regular updates on my site can be a bit of a bitch at times.  Clearing 200+ reviews in under a year was probably not the best idea, because finding time to keep up that established pace can be trying.  I had to put a slight delay on my planned massacre of Sonic The Hedgehog 4, and here it is, 11:00PM and I still haven’t done a review today.  Thank Christ for Xbox Live Indie Games, where titles that can be beaten in five minutes or less are as abundant as McDonalds, although not nearly as healthy for you.

Well, it is Thursday, and thus it’s time for a Katch-Up.  I had been given a heads-up that A Madman’s Guide To Happiness was short, shitty, and insane enough for me to get a good review out of it.  Well, they got two out of the three right.  I wouldn’t go so far as to say it’s shitty.  That’s mostly because it doesn’t last long enough to leave any impression on me at all, really.  I hate to call any game I play a Mulligan, but Jesus, five minutes isn’t a lot to go on.

Are there any annoying kids in your life that you never want to have to speak to again? Show them that picture, tell them you turn into that whenever there’s a full moon, and you won’t have that problem ever again.

The basic idea is you’re reading the computer of some psychotic dude who sets up a couple of puzzles for you to solve.  And by puzzles, I mean stuff that seems like it was copied straight out of Highlights for Children that had its innocence stripped away by being forced to watch Nicolas Cage’s snuff film collection.  Basic math questions, a trick-question style riddle, and even one of those “count the triangles pictured, but don’t forget that small triangles make big ones” things.  It’s as if John Wayne Gacy was forced to repeat the first grade.

Between all these brain teasers that are about as stimulating as a medically induced coma, you get to read these rambling, incoherent ravings by the titular madman.  I have to say, at first I figured the game was trying to be weird for the sake of being weird, but actually I was sort of taken in by the creepiness of it all, the same way I was with Silver Dollar Games’ Fatal Seduction.  I became a little invested in it.  And then it ended in roughly half the time my average bowel movement takes.  The really weird part?  Like a good bowel movement, it was oddly satisfying.  I don’t know if that makes it worth the $1 it costs, but hell, people pay more than that for X-Lax.  Sometimes you just need a nice, satisfying dump.

A Madman’s Guide to Happiness was developed by Jaded Horizon

80 Microsoft Points honestly, truly cannot believe I ended up liking this weird ass piece of shit enough to give it a positive review in the making of this review.

About Indie Gamer Chick
Indie game reviews and editorials.

What do you think?