Comments on: A Pixel Escape https://indiegamerchick.com/2012/06/08/a-pixel-escape/ Indie and Retro Gaming Reviews from the one and only IGC Thu, 17 Mar 2016 06:55:57 +0000 hourly 1 http://wordpress.com/ By: For the Love of the Game « Ken's Design & Development Notes https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-4230 Wed, 11 Jul 2012 06:41:56 +0000 http://indiegamerchick.com/?p=3542#comment-4230 […] thanking me “for taking it well.”  I also remember her tweet to the devs of A Pixel Escape complimenting them for their “good grace and […]

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By: Giga https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3952 Wed, 27 Jun 2012 10:18:24 +0000 http://indiegamerchick.com/?p=3542#comment-3952 The first important update to the game was released yesterday, it fixes the crash bugs, improves controls and jump mechanics, and make it a little bit more “first-approach friendly” with the quick tutorial and the new waypoints feature on the map.

Our next goal is to make the game more user-friendly and to reduce difficulty, I agree with GaTechGrad, I’m afraid that a lot of people is overwhelmed by all the things we are throwing at them right in the beginning of the game.
I’m planning to remove the tutorial and integrate it with the standard levels to give the player a more gradual approach to the gameplay.

I want to thank Omar for the comment above 🙂 lol, I think I will disappoint you, because after the experience I had with A Pixel Escape, I imposed myself that the next game will have to be something much much more simple and much much less harmful for my mental stability 😀 😀 …a single word is keeping rolling in my mind these days: “bullets, bullets, bullets!” 😀

I love this job!
Giga 🙂

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By: GaTechGrad https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3772 Tue, 12 Jun 2012 05:28:56 +0000 http://indiegamerchick.com/?p=3542#comment-3772 I think there is a good game here, but it just throws too much at you at once to understand what is going on in the game.

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By: Omar S https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3737 Sun, 10 Jun 2012 09:35:41 +0000 http://indiegamerchick.com/?p=3542#comment-3737 Despite its issues, I say ‘bravo’ for its originality! I’ll be interested in seeing that Giga comes up with next!

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By: Indie Gamer Chick https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3714 Sat, 09 Jun 2012 03:25:16 +0000 http://indiegamerchick.com/?p=3542#comment-3714 In reply to Giga.

I updated the review to include that video.

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By: Giga https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3713 Sat, 09 Jun 2012 03:22:59 +0000 http://indiegamerchick.com/?p=3542#comment-3713 In reply to Starglider.

The trailer is actually very old, I’m asking the reviewer to replace it with a more recent video.
You can find it here: http://www.youtube.com/watch?v=_o7DwEK2WY0

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By: Starglider https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3712 Sat, 09 Jun 2012 02:18:01 +0000 http://indiegamerchick.com/?p=3542#comment-3712 Damn that trailer music is annoying. I hope it’s not in the main game. From a development point of view a lot of effort must have gone into this game, so it’s a shame the gameplay didn’t quite work out.

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By: Giga https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3711 Sat, 09 Jun 2012 00:41:01 +0000 http://indiegamerchick.com/?p=3542#comment-3711 Hi! Thank you for your review.

I completely agree with you about the complexity, a lot of people complained about it, and that’s the reason why I decided to add the Gold Mine and the Quickplay modes later in the development, I tried to make everybody happy and give the player the possibility to play with “a little more action and a lot less puzzling” if they felt like it.

I also agree with you about the slippery controls, in fact, I don’t like them too! Now that i know for *SURE* that they suck (and I’ve learned it the hard way) I’ll try to come out with something better.

I appreciated how you concluded your review, after all you made me smile 🙂
I’ll make treasure of your feedback and I will use it to try to come up with a bigger and not half-eaten box of chocolates next time 🙂

(BTW, I think we are getting close to a solution about the crash issue)

Cheers,
Giga

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By: Ivatrix Games https://indiegamerchick.com/2012/06/08/a-pixel-escape/#comment-3708 Fri, 08 Jun 2012 23:15:24 +0000 http://indiegamerchick.com/?p=3542#comment-3708 I’m surprised you didn’t like it, I thought this would be right up your alley. I do agree with your suggestions though, only 4 colours would of been nice for the sake of keeping the player’s sanity in check.

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