Comments on: Carnival (1980 Arcade Review) https://indiegamerchick.com/2023/01/05/carnival/ Indie and Retro Gaming Reviews from the one and only IGC Fri, 24 Nov 2023 17:43:23 +0000 hourly 1 http://wordpress.com/ By: Namco Museum Archives Volume 1: The Definitive Review – Complete 11 Game Review + Ranking | Indie Gamer Chick https://indiegamerchick.com/2023/01/05/carnival/#comment-63132 Fri, 18 Aug 2023 04:28:22 +0000 http://indiegamerchick.com/?p=22751#comment-63132 […] I’m very fond of Namco’s other other shooter, King & Balloon. Oh, and Sega’s Carnival. Top notch game. I’m so sick of Galaxian acting as +1 in these sets. If you’re going to […]

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By: Atari 50: The Games They Couldn’t Include – The Definitive Review (Part Two) | Indie Gamer Chick https://indiegamerchick.com/2023/01/05/carnival/#comment-63053 Thu, 02 Feb 2023 20:58:32 +0000 http://indiegamerchick.com/?p=22751#comment-63053 […] I consider Carnival to be the very best gallery shooter that was released in the wake of Space Invad…. Well, the arcade version, at least. Coleco snatched-up the rights to it, and one of these days, I’ll get around to doing Colecovision: The Definitive Review. But, the Atari 2600 port isn’t too shabby. Sure, the pipes are a lot harder to hit (how is that even possible?) and the B-O-N-U-S letters are missing, as is the bonus round between stages. Oh, and only one duck attacks at a time, which really nerfs the difficulty. I wasn’t sure if the game had been reduced to just pinging targets, but there is still some tiny little details in this one. For example, the more moving targets you shoot before you hit the pipes, the more ducks appear. The pipes themselves don’t break one piece at a time like in the arcade, making it essentially one big target that takes damage. There’s still a twist attached to it: it changes colors, and you get a bonus for shooting it when it’s the same color twice in a row. And.. actually that seems to be as far as the idiosyncrasies of the game go. Carnival is still an okay port, but except for when the targets just randomly speed up (I couldn’t figure out what was causing that), the intensity is almost completely lost. Oddly enough, a game that I felt was THE Space Invaders killer in arcades is actually slain by the Atari 2600 Space Invaders port, which has more options, and is just straight-up better now. Carnival’s options are “one player or two?” Still fun? Yea, but I actually had to think about it, and I wasn’t expecting that. Carnival 2600 is like a nutritious food that has all the nutrients deep-fried out of it. Verdict: YES! […]

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By: Arcade Archives: Kangaroo (Review) | Indie Gamer Chick https://indiegamerchick.com/2023/01/05/carnival/#comment-63035 Sun, 08 Jan 2023 11:07:38 +0000 http://indiegamerchick.com/?p=22751#comment-63035 […] week, I’ve looked at the maze chase. I’ve looked at the gallery shooter. I looked at.. whatever the hell Journey was aiming for. But, what about the Donkey Kong-like […]

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By: King & Balloon (1980 Arcade Review) | Indie Gamer Chick https://indiegamerchick.com/2023/01/05/carnival/#comment-63023 Fri, 06 Jan 2023 08:37:08 +0000 http://indiegamerchick.com/?p=22751#comment-63023 […] ← Carnival (1980 Arcade Review) […]

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