Comments on: Voxel Runner https://indiegamerchick.com/2013/03/07/voxel-runner/ Indie and Retro Gaming Reviews from the one and only IGC Fri, 24 May 2013 01:24:38 +0000 hourly 1 http://wordpress.com/ By: An XBLIG Guy https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-10080 Tue, 12 Mar 2013 04:05:44 +0000 http://indiegamerchick.com/?p=5701#comment-10080 In reply to craigstern.

I am a one-man team. I have published two 3D games, and I’m going for the third one. Based on this, Gaijin Games has six times more firepower than my own studio. After all, supporting 6 elements for a year is an investment of 1/4 of a million dollars. The way I see it, Gaijin Games is a big corporation, compared to me anyway.

On the bright side, there is an indie game for iPhone called “Temple Run”. Last year, it was a huge success compared to the story of games like “Angry Birds”. It turns out that big corporations like Disney have published “clones” of this game – just look at “Temple Run Oz”, “Temple Run Brave”, and more.

Just my two cents ^_^

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By: REVIEW: Voxel Runner | the / . / XBLIG https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-10073 Mon, 11 Mar 2013 22:59:25 +0000 http://indiegamerchick.com/?p=5701#comment-10073 […] Review on Indie Gamer Chick […]

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By: craigstern https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-10045 Sun, 10 Mar 2013 22:43:37 +0000 http://indiegamerchick.com/?p=5701#comment-10045 In reply to An XBLIG Guy.

Gaijin Games is a 6-man team, not a “big corporation.” (See: http://gaijingames.com/team ) Ripping off small indie teams is really not cool, and I won’t support any developer that does it.

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By: On the curiously clone-resistant nature of indie RPGs @ IndieRPGs.com https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-10042 Sun, 10 Mar 2013 22:27:25 +0000 http://indiegamerchick.com/?p=5701#comment-10042 […] https://indiegamerchick.com/2013/03/07/voxel-runner/ […]

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By: argamae https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-10017 Sat, 09 Mar 2013 07:23:29 +0000 http://indiegamerchick.com/?p=5701#comment-10017 I found this game utterly unfunny to play. Maybe this is just not my kind of genre. When I want to be punished I turn on the late afternoon TV program. But I certainly don’t want to play a game ’cause that’s when I want to be entertained.

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By: Peter https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-9997 Fri, 08 Mar 2013 10:14:01 +0000 http://indiegamerchick.com/?p=5701#comment-9997 Haha … well you certainly made me laugh! Thanks for the (as always) honest review =)

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By: Alan Charlesworth https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-9993 Fri, 08 Mar 2013 07:45:02 +0000 http://indiegamerchick.com/?p=5701#comment-9993 In reply to Eric.

Yes, I loathe that mechanic, particularly since it appears in almost every XBLIG platformer. Having said that, Voxel Runner is the one game where it seems to serve a purpose. From very early on, I found that the only way I could make certain rapid series of jumps was by holding the button.

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By: An XBLIG Guy https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-9987 Fri, 08 Mar 2013 04:14:19 +0000 http://indiegamerchick.com/?p=5701#comment-9987 Even though I’m all against clones, I have to admit that I rather pay 80 msp for an XBLIG clone that $14.99 for the same game but with more colorful graphics. It’s not a stingy decision: I want to support the little guy who stands up against the big corporations with big budgets.

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By: Eric https://indiegamerchick.com/2013/03/07/voxel-runner/#comment-9985 Fri, 08 Mar 2013 03:00:43 +0000 http://indiegamerchick.com/?p=5701#comment-9985 I hate this game and The Impossible Game because of their “hold A to jump multiple times in a row mechanic”. I will never get used to that and end up holding the button when I don’t mean to.

So I guess I wish it was a more faithful Bit Trip Runner rip off instead of a blend of Runner and Impossible Game.

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