Comments on: Sushi Castle https://indiegamerchick.com/2012/07/19/sushi-castle/ Indie and Retro Gaming Reviews from the one and only IGC Mon, 09 Dec 2013 11:21:20 +0000 hourly 1 http://wordpress.com/ By: Alan Charlesworth https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-21417 Mon, 09 Dec 2013 11:21:20 +0000 http://indiegamerchick.com/?p=4053#comment-21417 In reply to misterbuckethead.

Interesting that this comment appears 18 months after the fact, coincidentally at exactly the time when it’s becoming fashionable to be a roguelike elitist. Hmm.

In any case, it’s not possible to play every game ever made, so there’s no way to be familiar with every game that has influenced something you’re playing. I guarantee there are games you enjoy that have been influenced by others that you’ve never played. Moreover, I assume you’ve never actually played Sushi Castle, or not for more than a few minutes. If you’d put a couple of hours into it you’d know that while it does draw very heavily on The Binding of Isaac, it also introduces features of its own that, while not enough to prevent it being extremely derivative, do save it from being a total carbon copy. If you’re going to attack something for being a ‘rip off’ you should familiarise yourself with it first. If anything, that’s a worse offence than being unfamiliar with the original.

I also think it’s worth making the point that it can be hard to distinguish between a ‘rip off’ and a new genre. In the mid-80s a lot of games mimicked Super Mario Bros. A LOT. Were they rip offs? Perhaps, perhaps not. Probably both. But they were also a genre – SMB created a new type of platform game, a new genre, and others followed. It’s too soon to say whether or not Isaac has done the same. If it has, then there’s no clear distinction between ‘rip off’ and ‘same genre’.

Nuance of thought, sir. It’s useful in adult life. Beginning a diatribe with “what a load of bullshit”, on the other hand, is not and will usually prevent anyone taking you seriously.

]]>
By: Indie Gamer Chick https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-21416 Mon, 09 Dec 2013 06:21:56 +0000 http://indiegamerchick.com/?p=4053#comment-21416 In reply to misterbuckethead.

At the time I wrote this review, I only reviewed console games. Hence why I didn’t have plans to play Binding of Isaac.

“I’m sure you and Anita would be great friends”

I have no love or respect for Anita Sarkeesian. But I don’t have to resort to ad-hominid attacks to make my points about her. You’ve made two posts here, where you accused me of being in league with her, based purely on my gender, and where you called another reader an idiot. You’re what’s wrong with gaming.

]]>
By: misterbuckethead https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-21415 Mon, 09 Dec 2013 06:16:58 +0000 http://indiegamerchick.com/?p=4053#comment-21415 In reply to Ivan Murillo.

You are an idiot.

]]>
By: misterbuckethead https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-21414 Mon, 09 Dec 2013 06:15:54 +0000 http://indiegamerchick.com/?p=4053#comment-21414 What a load of bullshit. First of all, this game isn’t a roguelike. It has roguelike elements such as permadeath and “random” room generation but the most important criteria for roguelike is turn based combat. With that pedantic bitching out of the way, it’s strange that you call yourself the indie gamer chick but make virtually no mention of the game these guys ripped off and simply say, “haven’t played it won’t play it LOL.” 10 minutes with the binding of Isaac and you will understand why this games designers deserve to go under. They put so much effort into this shitty clone and yet they couldn’t be fucked to come up with any original ideas. It’s just sad. you saying this game was unforgiving is just trashing the concepts that make binding of Isaac great, that’s the point! Every run should be different and challenging. In the end your criticisms were about the format of the game, which is highly enjoyable and not about the fact that these devs straighT up stole their ideas from an ACTUAL indie dev. I’m sure you and Anita would be great friends

]]>
By: Voxel Runner | Indie Gamer Chick https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-9981 Fri, 08 Mar 2013 02:52:10 +0000 http://indiegamerchick.com/?p=4053#comment-9981 […] like it would be The Asylum’s port of a video game, does it not?  None of that coy “Sushi Castle” type of shit like Milkstone does.  “Voxel Runner!  Done!”  The funny thing […]

]]>
By: Ninja Crash « Indie Gamer Chick https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-6484 Wed, 14 Nov 2012 01:11:56 +0000 http://indiegamerchick.com/?p=4053#comment-6484 […] XBLIG’s version of Portal.  Doom & Destiny is XBLIG’s version of Final Fantasy.  Sushi Castle is XBLIG’s version of Binding of Isaac.  It’s easy!  Frees up my time to watch reruns […]

]]>
By: Tales from the Dev Side: Hooray for Us by Steve Smith « Indie Gamer Chick https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-4639 Fri, 27 Jul 2012 21:24:42 +0000 http://indiegamerchick.com/?p=4053#comment-4639 […] peer review were helped immensely by Twitter with plenty of developers such as Sparsevector, Milkstone Studios, Chaosoft Games and Drop Dead Interactive to name but a few getting us through the process quickly. […]

]]>
By: Rik Swift https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-4534 Sun, 22 Jul 2012 03:17:53 +0000 http://indiegamerchick.com/?p=4053#comment-4534 In reply to The Grumble.

True, but it still looks like fucking King Rollo. (look it up)

]]>
By: Indie Gamer Chick https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-4517 Fri, 20 Jul 2012 23:01:18 +0000 http://indiegamerchick.com/?p=4053#comment-4517 In reply to PutridMeat.

Who said it sucked? I didn’t. I put Sushi Castle on my leaderboard.

]]>
By: Ivan Murillo https://indiegamerchick.com/2012/07/19/sushi-castle/#comment-4516 Fri, 20 Jul 2012 22:29:35 +0000 http://indiegamerchick.com/?p=4053#comment-4516 I have purchased most of the milkstone games because I believe they are phenominal. However I feel they dropped the ball on this one. It definately feels like a clone of “Binding of Isaac” but thats not the issue here. Calling it a Rip-Off is just poor evaluation in itself. if Sushi is a Rip-off of Isaac then Isaac is a Rip-off of Zelda, and Any platform game would be a rip-off of Mario or even Atari’s Pit Fall. The fact of the matter here, is execution. The controls are stiff and the gameplay is dull, the characters are forgetable, I agree with this review. I am glad to see it properly reviewed. There is no need to slaughter a game people have worked so hard on. The stage art looks great, and the sound is great. I’m looking forward to Milkstones next release.

]]>