Comments on: Life of Pixel https://indiegamerchick.com/2013/01/14/life-of-pixel/ Indie and Retro Gaming Reviews from the one and only IGC Sun, 10 Mar 2013 21:55:28 +0000 hourly 1 http://wordpress.com/ By: Rik Swift https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8269 Wed, 16 Jan 2013 21:45:47 +0000 http://indiegamerchick.com/?p=5370#comment-8269 The Speccy graphics are spot on but where’s the attribute clash? Surely it’s the defining characteristic of the machine. Also the game loads too fast. It should take four-and-a-half minutes at least. Fucking amateurs.

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By: Alan Charlesworth https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8253 Wed, 16 Jan 2013 13:58:03 +0000 http://indiegamerchick.com/?p=5370#comment-8253 In reply to Tim Roast.

The scrolling issue might reflect the era accurately, but if it’s actually a detriment to the game it shouldn’t really be in there. A game should be fun, above all else.

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By: noeyehand Games (@noeyehandGames) https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8239 Wed, 16 Jan 2013 08:35:02 +0000 http://indiegamerchick.com/?p=5370#comment-8239 In reply to Steve Tack.

lol I remember creating space invaders on the ZX81 with ASCII characters for the ships (back in the day that you bought computer games in book format and typed the program in yourself – such fun)

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By: CJ https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8230 Wed, 16 Jan 2013 00:41:14 +0000 http://indiegamerchick.com/?p=5370#comment-8230 In reply to SuperIcon.

SuperIcon, everything’s all over the goddamn page! Clean that shit up! 😀

Haha, seriously though, when someone looks at your website, the best way to engage them is to minimize the amount of clicks it takes them to get to a specific part. In some areas the website is pretty good. I don’t want to view a larger version of your title cards by the way, I just wanna know more about your projects! 🙂 Not only that, you don’t have a lot of details for them. Yes you have a photostream, but it’d be nice if you just had 3 screens and a Youtube link on each page, which is more than enough. And faster loading on your site wouldn’t hurt, but it seems as though you’ve got too many/too intensive gadget(s) on there, and I think some simple HTML would’ve suffice. 🙂

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By: Steve Tack https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8227 Tue, 15 Jan 2013 21:52:06 +0000 http://indiegamerchick.com/?p=5370#comment-8227 In case anyone cares, the Sinclair ZX81 was definitely available in the US.

My first PC was a ZX81. I mowed neighbors’ lawns all summer to save up after seeing a two-page ad in Popular Science and drooling. Yeah, I was “that guy.” So yeah, there was a US version with a US power adapter and NTSC output. A year later Timex (of all things) did a joint venture with Sinclair and they came out with the Timex Sinclair 1000 – the same thing, but with double the memory. That is, it had 2K of RAM! I seem to recall that department stores sold those.

The crazy thing was the thick manual that came with the ZX81. It actually taught you how to program in BASIC! Compare that with the manual that came with my last laptop, which was just a card with some pictures on it that told you how to plug it in.

Anyway, the idea of emulating that for a game sounds painful. That thing was unbelievably limited. Well, unless you had the 16K expansion module of course.

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By: Indie Gamer Chick https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8226 Tue, 15 Jan 2013 21:17:25 +0000 http://indiegamerchick.com/?p=5370#comment-8226 In reply to SuperIcon.

“We’ll also tweak some of the levels to reduce some of the leaps of faith.”

Sounds good. That caused 90% of my attitude against Life of Pixel. Read my FAQ and when the game is patched to your satisfaction, issue a Second Chance with the Chick challenge. No developer is turned away from getting a second chance review here.

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By: SuperIcon https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8225 Tue, 15 Jan 2013 21:15:04 +0000 http://indiegamerchick.com/?p=5370#comment-8225 We designed Life of Pixel to be as close to an old 8-bit experience as possible. We were not trying to mimic modern platformers such as Super Meat Boy. Also unless you have a fondness for those old machines I have to admit you probably won’t get Pixel – we tried to stay as faithful as possible so it does require a degree of positive nostalgia for the machines.

We ran out of time and financial resources (this kind of explains things – http://www.supericon.co.uk/our-vita-development-experiences/) so unfortunately the sound wasn’t as good as we’d have liked.

However – for PSM owners we are working hard… – we are working on a forthcoming update for Pixel.

Audio wise we are adding new machine specific sound fx (using samples/emulation of each machine), a music track per machine (again tailored to each machine’s sound chip).

Plus a brand new machine with 8 new secret levels (Sega Master System) and a few other tweaks and enhancements. We’ll also tweak some of the levels to reduce some of the leaps of faith.

With regards to our website – the pictures on the main page link directly to each game page. If you let us know where it is causing issues we’ll certainly look to improve it. The description ” why is Super Icon’s website so shitty? When you actually try to find more details about their games, you just end up wasting your time.” was a bit vague 🙂

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By: CJ https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8217 Tue, 15 Jan 2013 16:13:37 +0000 http://indiegamerchick.com/?p=5370#comment-8217 The word pixel is totally overused. I ignore ALL games that have the word PIXEL in their title, that don’t have a character or enemy the size of a pixel IN IT. That’s like the title of a game being called First Person Shooter, but there’s no FPS (or even FP!) gameplay. Authors of such games that have such titles need to be pushed through a meat grinder, feet first. :/

And why is Super Icon’s website so shitty? When you actually try to find more details about their games, you just end up wasting your time. 😦

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By: Tim Roast https://indiegamerchick.com/2013/01/14/life-of-pixel/#comment-8205 Tue, 15 Jan 2013 09:57:42 +0000 http://indiegamerchick.com/?p=5370#comment-8205 “Spectrum or the 2X81”

That should be ZX81, but you are forgiven because it was around before you were born, plus in a different country.

“But once you get to the Spectrum era, the game does that thing where you have to walk to the edge of the screen to scroll the level over, and it scrolls a full screen at a time.”

That reflects the spectrum era.

“Why did you choose to make your game so unfair and unlikable that it’s almost certain to never catch on by word of mouth?”

They might get some word of mouth among the retro crowd, without them even having to play it first.

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