Comments on: Vintage Hero https://indiegamerchick.com/2013/07/27/vintage-hero/ Indie and Retro Gaming Reviews from the one and only IGC Tue, 25 Jun 2019 17:05:34 +0000 hourly 1 http://wordpress.com/ By: Venture Kid | Indie Gamer Chick https://indiegamerchick.com/2013/07/27/vintage-hero/#comment-62566 Tue, 25 Jun 2019 17:05:34 +0000 http://indiegamerchick.com/?p=7019#comment-62566 […] as Mighty No. 9 was raking in a kagillion dollars in crowd funding. I know I did. Having played Vintage Hero, which actually held the #1 position on the IGC Leaderboard in the pre-multiplatform era of this […]

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By: Mount Your Friends and Hive (Second Chances with the Chick) | Indie Gamer Chick https://indiegamerchick.com/2013/07/27/vintage-hero/#comment-32208 Tue, 05 Aug 2014 05:40:28 +0000 http://indiegamerchick.com/?p=7019#comment-32208 […] ever. Stuff that took a multiple of the effort of those games, like Escape Goat, Gateways, or Vintage Hero? They can’t even sniff the farts of the best seller list. Give Stegs credit, because he found […]

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By: Donathin https://indiegamerchick.com/2013/07/27/vintage-hero/#comment-17252 Thu, 12 Sep 2013 17:55:28 +0000 http://indiegamerchick.com/?p=7019#comment-17252 I enjoyed this title. I was a big Mega Man fan as a kid, but I never really visited any of the newer titles (let’s say newer than Mega Man X). The physics of this game are great, and truly identical to Mega Man at its core, with some fun original gameplay content. The platforming and level design were also excellent.

I appreciated the spoof nature of the characters and story early on. When the nature of the story grew serious towards the end of the game, it didn’t throw me. I don’t expect beautiful writing from a platformer like this. I was waiting for that final tongue in cheek moment, though, something that would remind me that this was the same game that I started: the absurd, charming story of a janitor who steps in (with an arm-cannon) to save the world, because the world’s real Super Hero is boozin’ and floozin’ it up on vacation. It seemed like the tone shifted, perhaps as the designer got further into his process – and became more passionate about his creation.

My only real nitpick has to do with the bosses (I didn’t mind the enemy sprite design/animations; their AI was well designed). With the exception of the Skeleton boss towards the end, the bosses left me wanting more. Their patterns were short and predictable, and they did very little to change those patterns and force the player to change tactics multiple times mid-fight. Needing to use different weapons against different portions of the boss, for instance, would have been cool. To be fair, it’s a small complaint, and one that I remember having (even as a kid) with almost all of the Mega Man games.

I would put Vintage Hero easily into my Top 5 XBLIGs. It’s a great game, and I would gladly pay more than a mere dollar for its sequel.

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By: AxelMill98 https://indiegamerchick.com/2013/07/27/vintage-hero/#comment-15348 Sun, 28 Jul 2013 08:14:15 +0000 http://indiegamerchick.com/?p=7019#comment-15348 Wow, THAT was unexpected. I’ll buy it today.

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By: Matt https://indiegamerchick.com/2013/07/27/vintage-hero/#comment-15328 Sat, 27 Jul 2013 22:00:34 +0000 http://indiegamerchick.com/?p=7019#comment-15328 Thanks for the review and for putting me at the top of the leaderboard! I’m really surprised, honestly. I can see where you’re coming from if you don’t like the character design. I’ll be the first to admit it’s one of my weak points but it’s something I hope can get better. (Probably by hiring an artist. That would be a good start.) My writing on the other hand I know, is… crappy. (I was gonna say my weakest point, but if I’m honest, yeah. I’m not a good writer 😉 But I try, man. I try! Poor, Floyd. He’s gonna be so sad you don’t like his personality. ;D I’m glad you thought I was able to override the weaknesses with the gameplay and overcome the clone stigma thing. Thanks. Now I have the rest of the internet to convince…

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